Introduction
Lovelace Studio presents Nyric: a social worldbuilding platform. Dynamic gameplay like never before, where adaptive personalization powers the player’s progression. GenAI gives players the agency to prompt unique realms, connect with other player worlds, and craft a new third space. The future of social media is through gaming and we need it now more than ever.
Problem
There’s been a 153% increase in depressive episodes among teens since 2010. This is widely attributed to the mass adoption of smartphones/social media. Young adults are now hard-wired for infinite digital content, but the shallow, one-sided format that they spend (on average) 21 hours/week on is unhealthy and fatiguing.
Market
In 2023, 4 out of the top 5 games in terms of MAUs were crafting/simulation. Survivalcraft games are in the 4th percentile for median revenue of all genres. TAM: $20B, est. global survivalcraft market; SAM $5B, given the competitive market; SOM $500M, as a novel pioneering subgenre. The AI Gaming market is expected to grow at a 15% CAGR over the next 9 years.
Product
2024 was a landmark year for the Lovelace team, marked by rapid iteration and progress. From concept to execution, we advanced through Alpha 1, Alpha 2, and culminated in a pre-production Beta, all within just 12 months. In Q1 we launched our closed Alpha 1 to 1,000 early users, who spent an average of 17 minutes generating survival worlds. In Q4 we wrapped the year with a December release of our Steam Coming Soon page, achieving an impressive 29% CTR.