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Why the metaverse will be a boost for professional egamers

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There are people who make a full-time living from playing egames. The world’s greatest players have earnt more than $1 million in winnings to date. According to Cyber Athletiks, professional gamers earn between $1,000 and $5,000 per month. Also known as esports players, they compete in organized gaming tournaments and earn money through prize pools, sponsorships, and endorsements. In addition to professional egamers, there are also streamers who make a living by streaming their gameplay on platforms like Twitch or YouTube and monetizing their audience through advertising, sponsorships, and other revenue streams. Esports players are often streamers as well. Some successful streamers have built large followings and have turned their passion for gaming into a full-time career, even though they may not be the best egames players. This article looks at how the metaverse will expand the income opportunities from egaming.

It is important to note that becoming a professional gamer or a successful streamer is not easy and requires a great deal of skill, dedication, and hard work. These careers are also highly competitive, and only a small percentage of gamers are able to make a full-time living from playing egames. However, for those who are able to succeed, e-gaming can be a rewarding and lucrative career.

Gaming benefits in the metaverse

The metaverse, a virtual world that offers an immersive and interactive experience, is expected to boost egaming because it provides a new platform for game development and play. In the metaverse, players can experience games in a more realistic and engaging way, with improved graphics, interactivity, and social features. This can result in a more enjoyable and fulfilling gaming experience, potentially leading to increased player engagement and the growth of the e-gaming industry. Additionally, the metaverse can provide new opportunities for game monetization, such as virtual real estate and in-game purchases, further driving its growth.

  • Enhanced Immersion
    The metaverse provides a fully-realized virtual environment that allows players to fully immerse themselves in the game world. This can lead to a more engaging and satisfying gaming experience.
  • Improved Interactivity
    With the metaverse, players have more opportunities to interact with the game world and other players in real-time. This can lead to greater social engagement and more complex game play.
  • Increased Accessibility
    The metaverse can provide a more accessible platform for e-gaming, as players will be able to access games from anywhere with an internet connection. This can help to expand the reach of the e-gaming industry to new audiences.
  • New Monetization Opportunities
    The metaverse can provide new opportunities for game developers to monetize their games, such as through virtual real estate and in-game purchases.
  • Greater Flexibility
    The metaverse offers greater flexibility for game development, allowing developers to create larger and more complex games that can evolve over time.

Overall, the metaverse has the potential to significantly enhance the egaming experience and drive the growth of the industry.

New monetization opportunities 

There are several ways that professional egamers can monetize their involvement in the metaverse:

  • Players can buy and sell virtual real estate within the metaverse, such as virtual land, buildings, and other assets.
  • Players make in-game purchases, such as buying virtual items, upgrades, or cosmetic items to enhance their gaming experience. This means other participants can create and sell their own virtual content, such as designs for virtual clothing or accessories, to other players.
  • Players can monetize their involvement in the metaverse by streaming their gameplay and building a following on platforms like Twitch or YouTube. They can then earn revenue from advertising, sponsorships, and other marketing opportunities as an influencer.
  • Players can participate in metaverse-based competitions and tournaments, such as virtual sports or esports events, and win prizes.

These are just a few examples of how players can monetize their involvement in the metaverse. The exact opportunities will depend on the specific metaverse and the games within it, but overall, the metaverse offers a number of new ways for players to earn revenue from their gaming experiences.

Where are the biggest concentrations of professional egamers?

The biggest concentrations of professional esports players can be found in several regions around the world, including:

  1. Asia, particularly in South Korea, China, and Japan, where esports is a major part of the culture and has been widely popular for many years. South Korea, in particular, has been the dominant force in many esports titles and has a thriving esports industry with many professional teams and players.
  2. North America, particularly in the United States, which has a growing esports industry with many professional teams and players. Cities such as Los Angeles and New York have become hubs for esports events and organizations.
  3. Europe, particularly in countries such as Sweden, Denmark, Germany, and the United Kingdom, where esports is rapidly gaining popularity and there is a growing number of professional teams and players.
  4. South America, particularly in Brazil, which has a large and passionate esports community and many professional teams and players.
  5. Oceania. Australia, in psrticular, has a growing esports industry with many professional teams and players.

It’s important to note that the concentration of professional esports players can vary depending on the specific game or genre. For example, certain esports titles may be more popular in specific regions or countries, leading to a higher concentration of professional egamers in those areas.

Clive Reffell

Clive Reffell

Clive has worked with Crowdsourcing Week to source, create and publish content since May 2016. With knowledge and experience gained in a 30+ year marketing career based in London, UK, he helps SMEs and startups to run successful crowdfunding projects, and provides support across wider marketing issues.

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